Reel Timestamps:
00:03 - Directional
Displace Gizmo
00:20 - Whittled Down Compositing
Breakdown
00:27 - Unity Animation
Modifiers
00:40 - Variable Rate Function Traversal
Whittled Down Full Writeup
Always looking for ways to combine my experience as an engineer with my skills as an artist to solve problems and put out fires. I wouldn't do this if I didn't love it, and if it was easy it wouldn't be fun!
To see a comprehensive list of all the tools I've built, including those relating to algorithms, pipeline, workflow, and game engines, check out my tools page.